Mobile & Multi-Platform Game Development Path
Create Games That Play Everywhere
Master game development from fundamentals to distribution. Learn Dart, Flutter, and Flame to build beautiful 2D games that run on mobile, desktop, and web platforms.
Learning Path Overview
A structured journey from version control to publishing your games worldwide
Foundation
2 CoursesGit version control and Dart programming - the building blocks of Flutter development
Framework & Engine
2 CoursesFlutter for cross-platform UI and Flame for 2D game development
Launch & Monetize
1 CoursePublish your games to app stores and reach players worldwide
Course 1: Git & Version Control
Master the essential tool every developer needs
Git & Version Control Fundamentals
Objective: Learn to track changes, collaborate with others, and manage your game projects professionally using Git.
- Git basics: init, add, commit, status, and log
- Branching and merging strategies
- Working with remote repositories (GitHub, GitLab)
- Resolving merge conflicts
- Best practices for game project version control
Course 2: Dart Programming Language
The foundation of Flutter and Flame development
Dart Programming Fundamentals
* Curriculum subject to change
Objective: Master Dart programming to build a solid foundation for Flutter and game development.
- Variables, data types, and operators
- Control flow and functions
- Object-oriented programming in Dart
- Collections: Lists, Maps, and Sets
- Asynchronous programming with Futures and Streams
- Null safety and modern Dart features
Course 3: Flutter Framework
Build beautiful cross-platform applications
Flutter Development Essentials
Objective: Learn Flutter to create stunning, high-performance apps that run on mobile, web, and desktop.
- Flutter architecture and widget system
- Building layouts with Material and Cupertino widgets
- State management patterns
- Navigation and routing
- Working with assets, animations, and gestures
- Platform-specific customizations
Course 4: Flame & 2D Game Development
Create engaging games with the Flame engine
2D Game Development with Flame
Objective: Master the Flame game engine to build complete 2D games with physics, animations, and audio.
- Flame engine fundamentals and game loop
- Sprites, animations, and sprite sheets
- Collision detection and physics
- Input handling: touch, keyboard, and gamepad
- Audio and sound effects integration
- Building complete game projects (platformer, shooter, puzzle)
Course 5: Game Distribution
Publish and monetize your games
Publishing & Monetization
* Curriculum subject to change
Objective: Learn to prepare, publish, and monetize your games across multiple platforms and app stores.
- Preparing your game for release (optimization, testing)
- Publishing to Google Play Store
- Publishing to Apple App Store
- Web and desktop distribution options
- Monetization strategies: ads, in-app purchases, premium
- Analytics and player feedback integration
Our Learning Philosophy
Learn by Creating Games
Every concept is reinforced by building actual games. Complete multiple game projects throughout the path.
Progressive Complexity
Start with simple mechanics and gradually build up to complete game systems with physics, AI, and more.
Cross-Platform from Day One
Build once, deploy everywhere. Your games will run on iOS, Android, Web, Windows, macOS, and Linux.
Be the First to Know
Join our community to get notified when the Mobile & Game Development path launches. You'll receive updates on course development and early access opportunities.